The Shease Games logo: a pixel-art cat waving

Shease Games

I code and draw pixel-art games on my own. Classics taken apart and rebuilt: checkers as a roguelike deckbuilder, Minesweeper with a bounce in every tile.

// games

Two games so far

Checkate gameplay

Checkate

Coming soon

Checkate is the roguelike deckbuilder about checkers. Spend gold on rule-bending upgrades, and absurd pieces. Build your deck, chain outrageous combos, crown unstoppable kings and battle iconic bosses. Will you break the balance before it breaks you?

Platform
Windows
Engine
Unity
Genre
Casual, Indie, Strategy
About Checkate
Pixelsweeper gameplay

Pixelsweeper

Finished

A handcrafted take on the classic. Same rules you already know, rebuilt from scratch with pixel art, springy animations and a frameless window that lives on your desktop.

Platform
Windows
Engine
Unity
Genre
Strategy
Price
Free
About Pixelsweeper

// studio

One person, start to finish

Shease Games is me, Jan Feller, working under the name Shease. I program and develop pixel-art games on my own: I write the code, draw every sprite, build the boards and cut the sound. Everything here is made in Unity and C#, and runs on Windows.

I am a programming student, and games are where the other half of my time goes. The work is small on purpose: a game should be finishable by one person and still be worth finishing. That means fewer systems, tighter rules, and a lot of attention on how a single click feels.

Pixel art is not nostalgia here, it is a constraint that keeps the scope honest. A board you can read at a glance, a sprite you can redraw in an evening, and animation you can actually finish.

More games are on the way.

// contact

Press, questions, or just saying hello

Press and content creators: the screenshots and clips on the game pages are free to use. Ask by email if you need anything at a different size.