Shease Games is me, Jan Feller, working under the name Shease. I program and develop pixel-art games on my own: I write the code, draw every sprite, build the boards and cut the sound. Everything here is made in Unity and C#, and runs on Windows.
I am a programming student, and games are where the other half of my time goes. The work is small on purpose: a game should be finishable by one person and still be worth finishing. That means fewer systems, tighter rules, and a lot of attention on how a single click feels.
Pixel art is not nostalgia here, it is a constraint that keeps the scope honest. A board you can read at a glance, a sprite you can redraw in an evening, and animation you can actually finish.
More games are on the way.